Skip to content

Archive

Category: Music


One day, as I had been making music just for fun (and because I was bored), I sent Samu kun some music. I didn’t know by that day that there would be a tremendous move in the air. That I would be requested this mission: compose an orchestral adaptation in the spade of three months.

continue reading…

There are many ways to create a piece of music. There are even more ways to keep memories of a piece of music.
There is the beauty of sound, there is the beauty of human voice, there is beauty in improvisation.

But there is only one thing that should come out when you begin to compose a music dedicated for your visual novel.

Emotion.

Before I begin my tutorial session, you might want to download some software (for windows, sorry) that will surely come in handy.
If you’ve already set up your software, please feel free to skip these.

MIDI editors: Cherry(JP), Anvil studio(EN)
Linux MultiMedia Studio (don’t be fooled by the name, it’s a cross-platform program)
MIDI to WAV converter/player: TiMidity++, Synthfont
Audio editor: Audacity

continue reading…

I’ve been using Vocaloid for quite some time now.
I still have a long way to go before actually mastering it but at least I can manage to get the voice sound right, with special vibrato effects.
Here are the results. Basically, I’ve made them just for fun.
continue reading…

Yamaha made a genius strike by publishing a software that could reproduce a human singing voice pattern.
In Japan, the very concept of artificiality is the hype, and singing is something that is common to all human cultures.
continue reading…

Notice

No part of this site, or any of the content contained herein, may be used or reproduced in any manner whatsoever without the express permission of the copyright holder.